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Game Audio Podcast #10: Reference & Mix Level Standards

Tagged: AES, Bob Katz, Dynamic Interference, dynamic range, dynamic range day, EBU, Game Audio, Game Audio Podcast, loudness, LUFS, Metering, Reference Levels, Shaun Farley, Standards, Technicolor,...

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Game Audio Podcast #10 – Reference & Mix Level Standards

Tagged: Anton Woldhek, Bob Katz, Damian Kastbauer, dynamic range, EBU, Game Audio, Game Audio Podcast, LUFS, Mastering, Mixing, Reference, Reference Levels, Shaun Farley, Tom Hays

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The new loudness meters, and how to read them

Tagged: Audio Tools, dBFS, Game Audio, loudness, LUFS, Metering, Meters, RMS

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